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anarchyshort-shorts reblogged this from satellitedebutante and added:
Thanks for the suggestion, but I actually did oto properly. It’s something I’m good at :U
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satellitedebutante reblogged this from anarchyshort-shorts and added:
shouldn’t happen?
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nagareboshi-yue liked this
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amateurcatalyst reblogged this from anarchyshort-shorts and added:
crossfading + vibrato issues.
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d-artemisatto reblogged this from scarfu and added:
The metallic stretching is also a product of the sampler your’re using for rendering, the default resampler that comes...
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scarfu reblogged this from anarchyshort-shorts and added:
I just found this post on the UTAU tag while I was looking,...make usts so I might
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anarchyshort-shorts posted this

A N A R C H Y: Dear precious UST makers, ›
I love you and appreciate what you do, but I have a complaint. I am sorry for this.
That complaint is about long notes. If they’re longer than two blue spaces, why not split the note up? When UTAUs sing them, they get a metallic scream in the sound because of the section in the OTO that gets…
Hi hi! *U*
I dunno who you are and I just found this post on the UTAU tag while I was looking, but I make usts so I might have an answer to your question!
In my experience, crossfading doesn’t blend things as well as you’d anticipate. I mean obviously crossfading is a lot smoother than leaving things UNcrossfaded, but I mean you can generally still tell that it’s two separate notes.
Something I should point out about that too is that the length of the blue bars you mention will go faster or slower depending on the UST’s BPM, therefore saying that if any note beyond 2 spaces needs to be split up isn’t really… reasonable I guess? Because at some BPMs 2 spaces won’t seem very long at all.
Most UTAU should have recordings that are long enough to handle longer notes. Unless your samples are like, less than a second long (which I hope they aren’t???) things shouldn’t stretch too badly… Also, for longer notes, you should apply some vibrato and pitch bending anyway, and a lot of the time that’ll help cover up any of the nasty noises you hear on it’s own…
I’m not sure I explained it so well, but if you’re still confused I can upload some .wav examples of the differences between methods and take some screenshots?
The metallic stretching is also a product of the sampler your’re using for rendering, the default resampler that comes with UTAU do this with short recordings when presented to long notes as you said, you can try using other resamplers and look for one that works the best for you :)